Overview
Lost Legends marketplace is where users can download mini-games in Minecraft Legends. When users complete a stage, they receive valuable rewards. The old Lost Legends marketplace had limitations in showcasing multiple items. Given our monthly game releases, I was tasked with designing a new layout that allows users to enjoy any Lost Legends game at their convenience.
In this project, I collaborate with the UI Artist and engineers. I created low to high-fidelity wireframes based on the existing UI components and some missing parts I requested from the UI artist.
UI/UX Design
Figma
Bedrock/ React
Perforce
The goal was to provide a solution for displaying multiple items on the screen and ensuring that Lost Legends stands out among the three menu tabs. Additionally, I gave careful thought to how to enhance the player's enjoyment of the game without requiring them to navigate through multiple steps.
To better understand the marketplace landscape, I conducted a deep-dive competitive analysis. My research focused on how successful titles manage complex marketplace layouts and player navigation. I tested various Minecraft-related titles and popular RTS games firsthand, while also leveraging the Game UI Database to analyze layout patterns across different genres. This helped me identify industry standards and areas where we could innovate to improve the user journey.
As a UX designer, my primary responsibility is to provide comprehensive guidelines for both the engineering and art teams and ensure alignment with all involved teams, fostering a cohesive approach to achieving our design goals.
** It's easy to work with engineers using wireframes with descriptions.**
Mojang utilize the 4-Grid System to ensure pixel-perfect spacing and font size consistency while aligning with team and engineers.
To maintain consistent design, it's essential to ensure that the font type, size, and color theme align with the current design.
While the engineering team focused on functional and data solutions, I developed a high-fidelity Figma prototype to test before implementation into Bedrock. I conducted in-house user testing with members of the engineering, art, and UX teams. Because the layout was straightforward, participants navigated the flow easily and provided very positive feedback.
Before & After (Slide the arrow to the left or right)
After finishing the implementation phase with our talented engineers, I make sure to review the page for any potential omissions. Additionally, I reach out to our QA team for their valuable input and review.
Minecraft Legends sales amounted to almost $1 million, with almost 40,000 copies sold during the same time period. We observed a significant number of users consistently enjoying Lost Legends. However, it's interesting to note that while the company initially encouraged users to collaborate and tackle challenges together, it turns out that many users prefer playing solo.
As UX designers, consider this user behavior and adapt our approach to enhance the Lost Legends gaming experience.